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By
Mary
Bellis
If I could sum
up Toy Fair 2001 with one word, it would be high-tech. The making of toys
has become a science. As an inventor, I was drawn to the TechnoPLAY exhibition
at the Toy Fair, the exhibit hall dedicated to the convergence of technology
and play.
The opening seminar
at the Toy Fair 2001 entitled "Cultures of Invention: Revolutionizing the
Toy Industry" was presented by Michael Hawley, Professor of Media Technology
at Massachusetts Institute of Technology (MIT) and Director of the "Things
That Think" Project at MIT's Media Lab. Hawley discussed the world of the
most innovative learning toys on the horizon and the astonishing advances
in computer-enhanced learning toys, as well as today's kids' use of digital
media. High-tech toys were the fastest growing market segments of the toy
industry in 2000.
The
term "pet owner" took on a completely new meaning at Toy Fair 2001, with
the virtual stampede of robotic dogs and cats in the marketplace. The "Robotic
Virtual Pets" sub-category of the toy market jumped from $5 million to
$159 million in one year. My choice for the best virtual pet at Toy Fair
2001 had to be Sony's AIBO ERS-210. Sony claims that AIBO can mimic free
will and emotion. I spent an hour playing with an AIBO at the Toy Fair
and I guarantee you that it is impossible not to treat AIBO as if it were
an intelligent life form. "Good Boy!" AIBO can learn whatever name you
give your AIBO. With built-in voice recognition, AIBO can learn up to fifty
words and talk back to you in a special AIBO tonal language. You command
your pet to follow orders including "take a picture." AIBO has a built
in camera. That is something your real life pet cannot do.
My
pick of high-tech computer toys has to go to Intel's Intel Play Digital
Movie Creator, the latest addition to the Intel Play-PC enhanced line of
toys. The Movie Creator is a cool looking digital video camera and movie-making
software that allows kids to shoot and make their own movies -- special
FXs included. Children can capture up to 2,000 snapshots or 4 minutes of
digital video and audio, all downloadable to their computers. The software
comes with a library of titles, special effects, transitions and creative
sound files. Priced to go at under $100, the toy made its debut at Toy
Fair 2001 and I would say that Intel has created a winner.
A
simpler toy made without any microprocessors was the Terra
Tops® invented by Kurt Przybilla. Przybilla was inspired by Buckminster
Fuller, the prolific genius best remembered for inventing geodesic
domes. Spinning tops have been around for thousands of years. There are
hundreds of different designs for tops but they all have one thing in common,
a single axis. Tertra Tops have a futuristic patented design and are the
first tops to have a multiple axis of spin. The tops are comprised of different
combinations of spheres and are some of the longest spinning tops around.
"Not only do they stack and spin incredibly well, they also teach the primary
structural systems of our universe. People on Earth are taught to think
in squares and cubes even though nature does not use 'blocks' to build,"
says Prybilla, a teacher for the last 11 years. Duncan Toys, the manufacturer
of the original yo-yo,
will be manufacturing the Tetra Tops.
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Photos provided by respective manufacturers |